Community
Godot MCP
io.github.shin2344234/godot-mcp
Edit Godot 4 scenes, nodes and scripts; run, test and debug games live in the editor or headless.
Install
Add the config to your client settings. Replace values in <angle brackets> with your own.
claude_desktop_config.json
{
"mcpServers": {
"godot-mcp": {
"command": "npx",
"args": [
"-y",
"@shin2344234/godot-mcp@0.1.2"
],
"env": {
"GODOT_PROJECT_PATH": "<GODOT_PROJECT_PATH>",
"GODOT_PATH": "<GODOT_PATH>",
"GODOT_MCP_MODE": "full",
"GODOT_MCP_TOOLSETS": "<GODOT_MCP_TOOLSETS>",
"GODOT_MCP_READ_ONLY": "false",
"GODOT_MCP_ALLOW_EVAL": "false",
"GODOT_MCP_CONFIRM": "elicit",
"GODOT_MCP_LOG_LEVEL": "info",
"GODOT_MCP_HEADLESS_TIMEOUT_MS": "120000",
"GODOT_MCP_BRIDGE_TIMEOUT_MS": "30000",
"GODOT_MCP_LSP_PORT": "<GODOT_MCP_LSP_PORT>",
"GODOT_MCP_LSP_TIMEOUT_MS": "15000",
"GODOT_MCP_LSP_IDLE_MS": "600000",
"GODOT_MCP_CACHE_DIR": "<GODOT_MCP_CACHE_DIR>"
}
}
}
}Details
- Name
- io.github.shin2344234/godot-mcp
- Version
- 0.1.2
- Updated
- Oct 17, 2026
- Source
- Official MCP Registry
- Repository
- https://github.com/shin2344234/godot-mcp